I originally posted this review on the Elden Ring Steam page 11/25/22, since I also bought it there. But I beat it on XBOX first so adding the review here
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Been here since the first demons souls on PS3. Blown away they managed a open world to the level they achieved in Elden Ring. Very little slowdown when traversing the huge world. The horse travel is welcomed, and very necessary for both combat and tactical retreat.
Combat feels like Demons and Dark Souls, tweaked a bit. If you've played any of these, you'll fit right in. Block, attack, attack. Use a shield, or not, just dodge. Dual weild, sure. Weighing less you can roll farther. Over encumbered, you'll manage a thudding bounce. But...
Newly added are the jump ability and horse combat. No more low horizontal running jump from dark souls here. You can jump reasonably high for someone in bulky heavy armor.
The difficulty is a point of contention here. There is the option for using spirits (in single player) to help you in certain areas, mostly bosses. Generally, the spirits won't turn the tide too dramatically unless powered up. Certain spirits are rather strong thought. But if they tank for you, they can help be targets for the boss while giving you breathing room. That's not present in older titles. But having help for bosses by summoning phantoms is also optional
In Elden Ring, I'd argue the biggest differences in difficulty, are the ability to fast travel outright, the open world itself, and the horse to escape dangerous spots. Before, you had linear paths, and not a open world to bypass sections/bosses entirely. Being able to fast travel right away is also in the players favor. These are the biggest benefits in Elden Ring. IMO, it's really impossible to lose runes since you can escape to safety easily.
All in all, this games is worth checking out. Take the tips from a veteran and you'll get through Elden Ring (somewhat) easily
Elden Ring - Xbox Series X
4.6
| 1,810 ratingsPrice: 39.99
Last update: 07-17-2024
About this item
ELDEN RING is a fantasy action-RPG adventure set within a world created by Hidetaka Miyazaki—creator of the influential DARK SOULS video game series; and George R.R. Martin—author of The New York Times best-selling fantasy series, A Song of Ice and Fire
Danger and discovery lurk around every corner in FromSoftware’s largest game to-date
HIDETAKA MIYAZAKI: President and Game Director of FromSoftware Inc. Known for directing critically-acclaimed games in beloved franchises including Armored Core and Dark Souls
GEORGE R. R. MARTIN: the #1 The New York Times bestselling author of many novels, including the acclaimed series A Song of Ice and Fire—A Game of Thrones, A Clash of Kings, A Storm of Swords, A Feast For Crows, and A Dance with Dragons
Danger and discovery lurk around every corner in FromSoftware’s largest game to-date
HIDETAKA MIYAZAKI: President and Game Director of FromSoftware Inc. Known for directing critically-acclaimed games in beloved franchises including Armored Core and Dark Souls
GEORGE R. R. MARTIN: the #1 The New York Times bestselling author of many novels, including the acclaimed series A Song of Ice and Fire—A Game of Thrones, A Clash of Kings, A Storm of Swords, A Feast For Crows, and A Dance with Dragons