Metroid Prime™ 4: Beyond Nintendo Switch™ 2 Edition
4.4 | 235 ratings
Price: 69
Last update: 12-22-2025
About this item
- Explore a mysterious planet to find your way home
Product information
| UPC | 045496905613 |
|---|---|
| ASIN | B0FQXR2NPH |
| Release date | December 4, 2025 |
| Customer Reviews | 4.24.2 out of 5 stars(47) 4.2 out of 5 stars |
| Best Sellers Rank |
|
| Product Dimensions | 6.65 x 5.87 x 0.47 inches; 2.08 ounces |
| Type of item | Video Game |
| Language | English |
| Rated | Teen |
| Item model number | NXSPBGW5B |
| Item Weight | 2.08 ounces |
| Manufacturer | Nintendo |
| Date First Available | September 12, 2025 |
Warranty & Support
Manufacturer’s warranty can be requested from customer service.Click hereto make a request to customer service.
Feedback

Metroid Prime™ 4: Beyond Nintendo Switch™ 2 Edition
Share:https://www.amazon.com/dp/B0FQXR2NPH
Found a lower price? Let us know. Although we can't match every price reported, we'll use your feedback to ensure that our prices remain competitive.
Where did you see a lower price?
Fields with an asterisk*are required
Pleasesign into provide feedback.
Top reviews from the United States
- BrandonPrime is Back!Metroid Prime 4 is a return to form that fans of the series have been waiting for. Having recently played the first 3 games, I can say with 100% confidence that this game captures everything that makes a prime game a prime game. I will admit, Retro Studios played it very safe and a lot of what you see, you have seen before, but if it ain’t broke, then don’t fix it.
The story is simple- you are helping galactic soldiers fight off an invasion, a device gets set off, and you are teleported to a foreign planet. On this planet you will meet soldiers who also teleported during the event. Each trooper has a unique personality and I never had a bad time dealing with them. Your goal is to work with them to escape the planet by expanding your arsenal, and finding 5 keys.
Gameplay is classic prime. You run, jump, roll, and shoot your way through maps until you get a new item. Once you get new gear, more paths open up. You will see familiar upgrades like missiles, boost ball, spider ball, lasso, grapple, elemental beams, and more. Enemies are scattered about the map with some being incredibly weak, and others taking more shots than they should. Puzzles also litter the world and are fun, if not simple to enjoy. The psychic element tossed on everything was not needed, but it makes things look cooler at the very least.
The exploration is there like the past games. Except now, you traverse a large desert to get to a new area, opposed to taking an elevator. Arguably the worst part of the game is the desert, but not enough that it ruins the experience, and the motorcycle controls so good, so its bearable. Each map is unique and you get the traditional earth, fire, ice, etc. areas. Volt-Forge, is arguably the best region in the entire series.
Graphics are excellent and the 4K 60hz mode looks wonderful on my 65” 4K OLED TV. HDR is the best it’s ever been on the console and visually, I think Metroid Prime 4 is one of, if not the best-looking game on the Switch 2. Music is good, but not the best. While you get some absolute hits from Fury Green and Volt Forge, the rest is kind of forgettable. Prime 1 and 2 have it beat in this area, but its not a blowout.
Now let’s talk about what people have been saying online. People claim that the NPC’s ruin the game and that it’s linear. This game does not have an NPC issue like people say. The troops move the story forward, and that is needed in these games. Samus is a human living in a world with other people, so making connections and working with others is what she does. None of the troops were annoying and they added to the stakes of the plot. As for the game being linear, has anyone played the past 3 games? They are all linear with “exploration”, aka map design, making you forget it was. The number of times I back tracked in Prime 1 was insane, and that’s due to not being able to advance without specific items.
So that’s my review, and honestly, this is a great game, even with its flaws. It does not reinvent the wheel, but we did not ask for that. It does feel like Retro had more in mind, but due to development issues, they had to set aside more ambitious things to get the game out. Still, we got a complete package where Samus looks and plays the best she ever has. Easily my #2 Prime game and I look forward to the next release, hopefully not 18 years from now. Rating 9/10. - JCLove it!I think that everyone has their own opinion but I love this game so far. The main complaints people have is the desert area not having music but I really don’t care that much about that. And the graphics are just switch 1 version ones but enhanced so don’t expect next gen graphics but it’s beautiful anyways. To me it looks visually appealing and the gameplay is fun. If these two things are not a problem to you, then you will enjoy this game like I am.
- Josh LAtmospheric, Expansive Gamebeen waiting since I was 12 for this game to come out (I’m 26 now). samus is the GOAT. awesome and immersive game, almost worth the 14+ year wait.
- Todd HMouse controls are not what I thoughtThe mouse controls are not what I thought. When Nintendo announced mouse controls coming to switch 2 I was so excited. I had dreams of playing Nintendo 1st and 3rd person shooters like a great PC shooter with a real mouse. This game does not let you free turn with the mouse, instead you put your mouse on the edge of the screen and turn slowly in that direction..... To say I'm disappointed is an understatement.
- Janelle MarieThe wait is over..From the moment I booted this up I was impressed ???? the performance, the visuals, the gameplay hooked me immediately ???? if you like any of the metroid prime games just get this.. I waited a long time for this game and im glad the wait is over ???????? im going to play this beast until my eyes bleed ????????????????
- MarioActually kinda terribleMetroid is no stranger to poor performing, weird entries (like Other M and Federation Force) but did they really have to also make one of the Prime games bad?
The first 30 minutes of the game is awesome. Then you meet a companion who I will from now on refer to as Quippy McGee. Companions are unusual in any real Metroid game. The sense of isolation, the sense of unraveling a world you don't understand, the sense of being lost on a bizarre world is immediately shattered when Quippy McGee starts talking with the most cringe worthy dialogue I have heard in my entire life. I cannot think of a single scene Quippy McGee is involved in that would not see an immediate improvement with his removal. The whole game would be good if he didn't exist at all.
Thankfully, you can turn the voice audio volume to 0, and I strongly recommend you do so. You will still get interrupted with text messages by Quippy McGee, but those are far easier to ignore. Then, the longer you play the game and pretend he's not there, and some of the good Prime atmosphere starts to return. It's still amazing how much of a downer Quippy is on the entire game.
Weird story telling aside, what about the rest of the game? Sure, the graphics are great (big shocker), the music is outstanding (even if it's just a modern remaster of old Prime music we've heard millions of times), and the gameplay is good with surprisingly creative bosses and, I admit, a harder than expected difficulty. But if you are hoping for a shining return to the Prime 1 and Prime 2 days, instead of the rather linear and straightforward design of Prime 3, you will be disappointed.
You will never be lost in Prime 4. You will never be confused what to do next. You won't even wander the world aimlessly on accident for longer than you needed to because the game points out exactly where you're supposed to go every waking second of your time in it. Get stuck for too long? Don't worry, someone will blurt out a hint. You cannot disable this. This does conflict me slightly though. If you're playing Prime 1 and Prime 2 for the first time, and get stuck, and look up a walkthrough, how is the game itself giving you an objective marker any different? I would argue: Because I myself must make the decision to look up the walkthrough. The game is not forcing it on me.
This is a good game and you won't be disappointed with it, but it's amazing how instantaneously the vibe of the game shifts when Quippy McGee ruins the whole experience. It becomes a completely different game. It becomes just another action shooter but you happen to play as Samus. This is not a Prime game, and I'm sad it has Prime 4 in the title. Maybe one day Nintendo will figure out how to use their already winning formula for the Metroid series once more.