Call of Duty: Ghosts - PlayStation 3

4.6 4.6 out of 5 stars | 5,906 ratings

Price: 10.14

Last update: 12-23-2024


About this item

Introduction of a new next gen engine
A new call of duty universe
The next generation of multiplayer
60 frames per second across all platforms

Product information


Top reviews from the United States

Jesse Dempsey
5.0 out of 5 stars Ughh, sick of the stupid people, this game is great!!!!
Reviewed in the United States on December 29, 2013
I've read several reviews, and people's stupidity is annoying. Not trying to sound like a jerk, but when people think Infinity Ward removed custom emblems, I can feel my brain cells commiting suicide. Treyarch did the custom emblems, Infinity Ward never did. They always used pre-made emblems. They're different companies with different styles, and different builds. As for the class system, it's different, but I love it. The only downside is the perk points and the lack of camo for secondary weapons, which was introduced in Ghosts' predecessor, Black Ops 2. But there are upsides. The attachments, particularly on handguns, are better. Now you can combine Akimbo with other attachments, something BO2 couldn't do, and there are some better scopes. Lots of people hate Thermal, but now there's the Thermal Hybrid Scope. As the name suggests, it's a Hybrid scope with a primary thermal function, but when people get close, Thermal is bad, so switch to the red dot function. They also have the VMR sight, which is like a Red Dot Sight with Variable Zoom without that bulky ass exterior. Now the scorestreaks are purely awesome. There are even Juggernauts now, three in fact. The Juggernaut with a Minigun and handgun (I believe it's the P226, but it could be the MP443 Grach), a Juggernaut with a Riot Shield and .44 Magnum, and a Juggernaut with a knife and throwing knife. All of these have strengths and weaknesses, such as a strength or lack of speed and strength or lack of armor.Then there's the ODIN and LOKI satellites, which let you deploy a Minigun Juggernaut, Care Packages, and strike down foes with large and small "rods". Now downsides would be the lack of small maps, so far the only one is Free Fall, and the small amount of health you get. Now it's easy to die, which can be annoying, though I understand their (Infinity Ward's) desire for realism. The new modes are great though:Cranked, Hunted, Blitz, and even the return of Infected (though I believe it was called Infection in MW3). Now the Extinction mode is both super difficult and super fun. As long as you play with friends who are good, because some people will screw up easy Challenges. Challenges earn extra Skill Points, and in Extinction, Skill Points are King. Also, a good class and ability variety is recommended. Everybody shouldn't be Tanks with Death Machines and Team Explosives, but should be spread out, so there should be a Medic, Weapon Specialist, Tank, and Engineer. Each class has buffs earned at higher levels, such as increased health and melee damage, acid invulnerability, Sleight of Hand (Faster Reload), and increased wallet capacity. Prestiging in Extinction, by leveling up once more after Lv.30, allows access to Relics, which increase the difficulty by increasing damage dealt to you, reducing damage dealt to enemies by you, or even halving wallet capacity, or stripping you of your class and it's perks. The campaign is great, with plenty of variety and plenty of action, and also chances to try out new weaponry, such as the Mk32 Grenade Launcher and controlling a Guard Dog (named Riley in the Campaign), and even a remote sniper. Now, in terms of difficulty, this game's campaign is probably the easiesr I've played, even on Veteran. And I've tried MW2 on Veteran, beat through Act 2, Black Ops 1 and 2 on Veteran, which are both really hard, and MW3 on Hardened, which was still pretty hard. And to all the arrogant pricks that may read this, be quiet, nobody wants to hear how easy you think any of those game's Veteran difficulties were or weren't, I'm just using them as a comparison, showing how easy Ghosts is, especially if your good at Multiplayer in any game or Zombies in the Black Ops games. The graphics aren't as bad as everybody says, and most certain;y not to the point of abandoning this game. If they're poor, they have a reason to be. The PS4 and Xbox One versions were launch titles, so they had to worry about those first, but still wanted to sell the game for PS3 and Xbox 360, so they just quickly downgraded the grapchics. Though I still think they did a great job. So for all those people who quit for the lack of custom emblems or the realistic damage (except you can still die by getting shot in the foot), I hope you enjoy your unrealistic FPS'. Oh, and for those freaking out that they're making another COD next year, look it up: They've been doing yearly releases since COD2, some have been remakes for consoles like DS, but I bet they play like totally different games. I hope this review helps attract some gamers who enjoy realism and difficulty to Ghosts, and you can add me on PSN as DASAZ_Z0MB13 or Deaths_Lullaby if you want to. I play this at my friends, but welcome playing with non-randoms with open arms. As long as your not a Halo Jumper. And I apologize if I offended anyone reading this.
AC
5.0 out of 5 stars A Step in the right Direction
Reviewed in the United States on January 14, 2015
This game is really good game, the only thing that is bad about it is the marksman class. What was great about it was all the different types of perks and barrel attachments.

The campaign has great graphics and good game play, although I do wish they would have kept the pick what you want to use before each mission.

The MP is awesome, thanks to gun game. It also has a great selection of weapons, of course the sub machine guns still did rule this game. This game does still include 2 player offline, if that is what you do.

Here is the rating for each weapons class:

Assault rifles: All of the assault rifles are good, and you can change them to burst, semi, or fully automatic. For some odd reason when you change an assault rifle to semi auto it becomes a two to three shot kill.

Sub machine guns: You can't go wrong with any of them except the CBJ-MS, which absolutely sucks. The vector for this games has less fire rate than the BO2 one, which makes it more accurate and easier to control. They also switched the Mtar-X to the sub machine gun class, it fire rate is also slow but can be fixed with rapid fire. Best attachment for the smg class: foregrip

Sniper Rifles: All of the bolt-action snipers are great, but the semi-auto are terrible. There is an extra attachment that only the snipers have available: the chrome lined barrel. The chrome lined barrel increases damage and kick. So with the combo of FMJ and the chrome barrel, both bolt action snipers become one-shot kill machines. The Lynx is absolutely the worst sniper ever! Supposedly it some type of huge caliber, so it has a lot of kick but any sort of damage compared to the kick. The other semi-auto is almost better because it already comes with a silencer.
Best attachment for the sniper class: FMJ or the Thermal site

Light Machine Guns: The LSAT is absolutely the best LMG in this game, on the other side is the chain saw. I have no idea why they included it in this game, it is completely worthless. The m27 is not a bad LMG, but you have to have rapid fire to go with, since it fires super slow for an LMG.
Same with the Ameli, which goes crazy when you fire it, it is definitely not useful in longer range fights.
The best attachment for the LMG class: Fore grip

Shotguns: This class I can't choose between the FP6 and the Tac12 both are pump. The bulldog is a very wimpy and not worth using. The MTS-225 has a lot of kick and still does not have that much damage. One thing that separates the Tac 12 from the FP6 is that it has a smart choke which means that when you ADS you get a tighter spread. All of the shotguns can come with a slug attachment, which is not very useful. Best attachment for shoguns: Fore grip

I am not going over the marksman class because I didn't mess with it that much.

Pistols: The Gold PDW is the best but you have to prestige or something like that to get it. But the P226 is the best pistol that does not require anything but levels. The regular PDW is really bad mainly because it is burst fire, and a has a pause between each burst, and reloading takes a long time. The M9A1 is just a bb gun same with the Grach but the Grach is a little better. The 44 Magnum is fine with iron sites, but with an ACOG it literately cannot shoot straight.
Best attachment for pistols: Extended mags(not available on the 44)

I did enjoy the Extinction once, but didn't want to play it again.

Overall this game is a step in the right direction and is better than BO2

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